m8ta
You are not authenticated, login.
text: sort by
tags: modified
type: chronology
{1565}
hide / / print
ref: -0 tags: nvidia gpuburn date: 02-03-2022 20:27 gmt revision:6 [5] [4] [3] [2] [1] [0] [head]

Compiling a list of saturated matrix-matrix gflops for various Nvidia GPUs.

  1. GTX 1050 Mobile in a Lenovo Yoga 720
    1. ?? W
    2. 1640 Gflops/sec (float)
    3. 65 Gflops/sec (double)
    4. 2 GBb ram, 640 cores, ?? clock / (64C)
  2. T2000 in a Lenovo P1 Gen 3
    1. 34 W
    2. 2259 GFlops/sec (float)
    3. 4 Gb ram, 1024 cores, clock 1185 / 7000 MHz
  3. GTX 1650 Max-Q in a Lenovo X1 extreme Gen 3
    1. 35 W
    2. 2580 GFlops/sec (float)
    3. 116 GFlops/sec (double)
    4. 4 Gb ram, 1024 cores, clock 1335 (float) 1860 (double) / 10000 MHz (56C)
  4. RTX 3080 in a MSI Creator 17
    1. 80 W
    2. 5400 GFlops/sec (float)
    3. 284 GFlops/sec (double)
    4. 16 Gb ram, 6144 cores, clock 855 (float) 1755 (double) / 12000 MHz (68C)
      1. Notable power / thermal throttling on this laptop.
  5. EVGA RTX 2080Ti
    1. 260 W
    2. 11800 GFlops / sec (float)
    3. 469 GFlops / sec (double)
    4. 11 Gb ram, 4352 cores, clock 1620 (float) 1905 (double) / 13600 MHz (74C)

{857}
hide / / print
ref: -0 tags: nvidia linux driver vmalloc multiple cards grub date: 02-09-2011 13:49 gmt revision:2 [1] [0] [head]

http://www.nvnews.net/vbulletin/showthread.php?t=141845 -- when running multiple nvidia cards on one linux computer with a 32-bit kernel, you may run out of kernel memory while loading the video drivers. To fix this, pass vmaloc=256M to the kernel prior boot - e.g. by editing /boot/grub/menu.lst (grub 1) or /boot/grub/grub.cfg (grub 2)

If you want to make the change permanent with all kernels, edit

/etc/grub.d/10_linux

and add vmalloc=256M to the end of

linux   ${rel_dirname}/${basename} root=${linux_root_device_thisversion} ro ${args}

see also the Nvidia driver release notes

{856}
hide / / print
ref: -0 tags: openGL GLEW extensions nvidia Cg Linux date: 12-03-2010 23:47 gmt revision:0 [head]

http://www.gamedev.net/community/forums/topic.asp?topic_id=432583 -- bump, it helped me solve a problem with cgGLGetLatestProfile() failing!! (the class I was using to examine openGL extensions was writing to the openGL supplied string)